Problem that matters
Construction workers are in a demographic with high level of mental health issues including suicide, with over 70% of employers failing to recognise issues and provide support.
Innovative solution
Apply the Social Impact Game:
- Purpose: Clarity about problem to solve – how to reach construction workers so they access mental health support
- Plan: Focus on problem of what workers really need and how best to reach them
- People: inspire workers, staff and other partners to work on solving problem as part of their ‘bigger picture’
- Practice: gathering data from workers & staff, testing & measuring existing & new solutions, developing process for rolling out mental health services on sites & measuring impact
- Performance: measuring impact in improving lives of construction workers, developing process for rolling out across the firm’s UK sites
Making impact happen
- Increase in workers going to Men Unite for support
- Showcased impact to management
- Worked with Safety, Health & Environment team to roll out process across all Morgan Sindall sites in UK, reaching up to 200k workers
- Morgan Sindall developed system to measure & showcase Social Value across the organisation at value of £2bn